4/18/2023 0 Comments Battletech urban warfare steam![]() ![]() ![]() The Brigand too but the Thug is the one that folks really want. I think introducing the Thug would be a great way to spice up fighting pirates in the mid to late game. Hamato Chi might make it in here before it does MWO or any of PGI's other projects. If information warfare is in fact going to be a big deal then the Cyclops is a near certainty. They'd be phenomenal additions to round out 60 and 70, both of which need just one more chassis. The Rifleman and Warhammer are no brainers assuming that HBS worked that out with HG when they settled. Hellspawn is already prepared from MWO and its frankenstein appearance and sensor focus could offer something new to Battletech. Crab at fifty tons is a no brainer if the timeline advances as we'll get much more energy weapons that we can fit onto it. I think we're gonna get the Vulcan to fill out 40 tons. I'd also wager that we're getting more variety among the 55-tonners, something that isn't a gundam, and the most obvious solution to that is the Bushwacker, albeit that needs some timeline smudging to happen. & With the weight class balances implemented I also expect them to round out the light additions with the Flea. The Raven is just too well-known and great looking to pass up when the timeline advances. ![]() Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. As such getting a Marauder from one of the other two is a given. Urban Warfare Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls. ![]()
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